Boulder

"FFFFFF--" --Sonic when Knuckles threw that huge boulder in S3&K

What is a Boulder?
A boulder, also called a rock or big stone, is an obstacle in SRB2-RPG. A boulder, in real life, is a huge chunk of rock (or earth) that can be found almost anywhere. In SRB2-RPG, there are 4 kinds of boulders: rolling/falling boulders, bustable boulders, pushable boulders, and stationary boulders.

Rolling and Falling Boulders
In Flame Core, Mystical Mountain, and other areas, boulders can come flying out of volcanoes and down the sides of mountains. If a player touches a falling boulder or gets ran over by a rolling boulder, they will take heavy damage, as well as fall on their back and lay on the ground a second before getting up. An exception is slowly rolling boulders. If a player touches a slowly rolling boulder, they will not take damage, but will still be knocked on their back if they get ran over. If a boulder falls on an enemy or rolls on top of one, the enemy will take heavy damage, as well as be stunned and pushed out of the way.

Bustable Boulders
Bustable boulders work the same way as an enemy in Non-Turn Based mode, except they do not move (except on occasion) and do not attack. If the player attacks a bustable boulder and damages it by 20-39 points, it will start to crack. If they damage it by 40-79 points, it will crack a little bit more. If they damage it by 80-119 points, it will have more cracks in it. If they damage it by 120-149 points, it will be heavily cracked. If the boulder's damage goes to 150 or higher, the boulder will explode, sending dust into the air and leaving small pebbles on the ground (and occasionally an item). If the player is under the effects of Super Transformation, they can instantly break the boulder by attacking it or flying through it at full speed. Pushable boulders are common.

Pushable Boulders
If a boulder is standing still, you can sometimes push it. They roll like boulders that roll around automatically. If a player pushes a boulder, it can damage and stun an enemy or player, or even kill them. Depending on size, boulders can be pushed at different speeds. The smaller the boulder, the faster you can push it. Also, smaller boulders deal less damage to victims, both players and enemies. If the player is an Echidna, they can punch the boulder to send it flying, doing much higher damage than pushing it. The same effect goes for Super characters, although this goes for the Boost Push. Boost Pushing is a technique available to most classes. Basically, the user must press the attack button while bringing their hands back for a strong push. If they succeed, they will do a spin and thrust into it, pushing it very far. A Super character will have the same effect Boost Pushing a boulder as an Echidna does punching. A strong push is a technique available to all classes. A strong push is executed by pushing a boulder with the Attack Button held down. If the player presses the Attack Button while the player is bringing their hand(s) back, they will do a Boost Push, similar to Sonic Colors.

Basic Pushing Advice & Tips
 * Don't punch (as an Echidna) or Boost Push a boulder when close to a wall. The boulder will bounce off and heavily damage you, as well as anybody behind you.
 * Use secret caves as hiding spots and check your map often. Hide behind a boulder, and when a player of the opposite alignment comes, use a Boost Push or echidna-punch to push the boulder at them for an easy kill (unless they dodge, you miss, or they have very high health).
 * A good tactic is to have somebody (who is willing to be left behind) echidna-punch a boulder with players on top. They will be sent flying while on top of the boulder, and land somewhere higher than the place they were (most likely).
 * Psychohogs, use your psychic abilities to carry boulders with players on them to different places, and even stack boulders like stairs for your friends to use to reach higher areas!
 * Bats can plant Bat Bombs directly under a boulder, then run away and detonate them. The boulder will be thrown into the air. This is another great way to help friends get to higher places.
 * If a boulder has players on top of it and somehow hits the ceiling, all players will take severe damage and fly off. They will land on their backs as if they got ran over by a boulder.
 * Cats can set a boulder on fire and Boost Push another boulder at that one to burn the pushed one and transfer its momentum to the already-burning one. This deals severe damage to enemies and players, as well as burning them and objects. The burning boulders will cool off eventually.

Stationary Boulders
These boulders cannot be pushed, cannot be moved, and cannot break. But there is a catch. Like all boulders, these can be set on fire. When set on fire by touching lava or being set on fire by a swarm of randomly angry Cats, boulders will turn red and catch on fire. When an enemy, object, or player touches the burning boulder, they will catch on fire and be damaged as well (Objects can't be damaged, but will still catch on fire). If a boulder is set on fire while a player is on it, the player will shoot up into the air while on fire, similar to falling into lava.